Ionia · Origins · Advanced
Yasuo
Unforgiven · Friendly movement tempo
Yasuo pays 2 energy and exhausts to move a friendly unit to or from its base.
![Riftbound Legend: Unforgiven. [2], [E]: Move a friendly unit to or from its base.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F68e4d3230b785738ae9d86f780f7f5607ef11807-744x1040.png&w=2048&q=75)
Live data · our tournament results, last 14 days
Where Yasuo Stands Right Now
Tier
Midrange
Meta share
70 tracked decks
Top 8s
across 10 events
Match record
107W – 116L
CN / West share
0 / 0 top 8s
The engine
What Yasuo Rewards
Unforgiven · printed ability
“2 Energy,: Move a friendly unit to or from its base.”
Yasuo is about positioning; the Legend ability makes movement and battlefield choice feel more important than simply playing the biggest unit.
How it plays
The Game Plan
Yasuo is about repositioning your own units, not bouncing enemy units. The ability saves exhausted units, changes which battlefield you can contest, and lets movement payoffs matter on demand.
Strengths
- Repeatable friendly movement
- Can rescue or redeploy units
- Strong with movement payoffs
Watch Outs
- Costs 2 energy
- Cannot move enemy units
- Needs careful battlefield planning
Turn by Turn
- 1Early: develop units that are worth moving rather than spending Yasuo on filler.
- 2Midgame: move a unit out of danger or into the battlefield where its Might changes the result.
- 3Late: use base movement to preserve key units and set up a final surprise contest.
New to this Legend? Pick Yasuo if you like winning with positioning tricks on your own units rather than raw size.
Proven lists · from our tournament database
What Winning Yasuo Looks Like
The full list below comes straight from a recent top-performing event run, runes and battlefields included. Use it as the reference build, then adjust for your collection.
宝库卡牌-CCB-W
S3 Tianjin Regional Open · 2026-06-07 · 56 cards
Legend (1)
- Yasuo, Unforgiven1
Units (19)
- Kha'Zix, Mutating Horror2
- Scuttle Crab2
- Stellacorn Herder2
- Tideturner2
- Treasure Hunter2
- Vex, Apathetic2
- Adaptatron1
- Disarming Rake1
- Draven, Audacious1
- Fizz, Trickster1
- Overzealous Fan1
- Windsinger1
- Yasuo, Windrider1
Spells (18)
- Defy3
- Discipline3
- Ride the Wind2
- Abandon1
- Charm1
- En Garde1
- Flash1
- Gust1
- Last Breath1
- Not So Fast1
- Rebuke1
- Star-Crossed1
- Switcheroo1
Gear (3)
- Zhonya's Hourglass2
- Guardian Angel1
Runes (12)
- Chaos Rune7
- Calm Rune5
Battlefields (3)
- Forbidding Waste1
- Rockfall Path1
- The Arena's Greatest1
Also putting up results: 神奥.极手感.ITZY (S3 Tianjin Regional Open, 2026-06-07) and MX-哈气耄耋 (S3 Tianjin Regional Open, 2026-06-07).
The Cards Doing the Work
![Riftbound Unit: Vex, Apathetic. [Deflect] (Opponents must pay [A] to choose me with a spell or ability.)
When an opponent plays a unit while I'm at a battlefield, [Stun] it. They can't move it this turn. (It doesn't deal combat damage this turn.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F7f13b0216c5d805400bb64cf26cd119acfc6c5ca-744x1039.png&w=2048&q=75)
Removal & reach · 2x
Vex, Apathetic
“[Deflect] (Opponents must pay 1 Power to choose me with a spell or ability.) When an opponent plays a unit while I'm at a battlefield, [Stun] it. They can't move it this turn. (It…”
![Riftbound Spell: Discipline. [Reaction] (Play any time, even before spells and abilities resolve.)
Give a unit +2 [S] this turn. Draw 1.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F8b9613970b505e3ad6abe2d51d091778314a7d48-744x1039.png&w=2048&q=75)
Card advantage · 3x
Discipline
“[Reaction] (Play any time, even before spells and abilities resolve.) Give a unit +2 Might this turn. Draw 1.”
![Riftbound Unit: Scuttle Crab. (Units with 0 [S] can conquer and hold.)
When you play me, draw 1.
[Deathknell][>] Choose an opponent. They reveal their hand. You can look at their facedown cards this turn. Gain 1 XP. (When I die, get the effects.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F8c9a251b2deb21716fba0ac83c6aac96563fa19d-744x1039.png&w=2048&q=75)
Card advantage · 2x
Scuttle Crab
“When you play me, draw 1. [Deathknell] → Choose an opponent. They reveal their hand. You can look at their facedown cards this turn. Gain 1 XP. (When I die, get the effects.)”
Your first build
How to Start Playing Yasuo
Yasuo has no preconstructed starter deck, so this is a singles build — start from the proven list above in the deck builder and trim toward the cards you own.