Freljord · Origins · Beginner
Volibear
Relentless Storm · Mighty unit ramp
Volibear channels an exhausted rune whenever you play a Mighty unit with 5+ Might.
![Riftbound Legend: Relentless Storm. When you play a [Mighty] unit, you may exhaust me to channel 1 rune exhausted. (A unit is Mighty while it has 5+ [S].)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Ff1842ef373434db3e8109d8959832f9d184866c3-744x1040.png&w=2048&q=75)
Live data · our tournament results, last 14 days
Where Volibear Stands Right Now
Tier
Midrange
Meta share
56 tracked decks
Top 8s
across 11 events
Match record
57W – 75L
CN / West share
0 / 0 top 8s
The engine
What Volibear Rewards
Relentless Storm · printed ability
“When you play a [Mighty] unit, you may exhaust me to channel 1 rune exhausted. (A unit is Mighty while it has 5+ Might.)”
Volibear asks you to care about combat math; the fun is setting up fights where your units survive because the Legend ability changes the numbers.
How it plays
The Game Plan
Volibear rewards building around large units. Every 5+ Might unit can turn into delayed rune development, so the deck wants enough Mighty bodies to make the ramp text happen consistently.
Strengths
- Channels runes from Mighty units
- Excellent with large threats
- Strong delayed resource growth
Watch Outs
- Requires 5+ Might units
- Can clog on expensive cards
- Channeled runes enter exhausted
Turn by Turn
- 1Early: survive and prepare runes for the first Mighty unit.
- 2Midgame: play 5+ Might units to trigger Volibear and build future resource turns.
- 3Late: use the extra channeled runes to keep casting threats after smaller decks run out.
New to this Legend? Pick Volibear if you like big-unit decks where every large play also grows your rune base.
Proven lists · from our tournament database
What Winning Volibear Looks Like
The full list below comes straight from a recent top-performing event run, runes and battlefields included. Use it as the reference build, then adjust for your collection.
华蓝~DXY
S3 Tianjin Regional Open · 2026-06-07 · 56 cards
Legend (1)
- Volibear, Relentless Storm1
Units (16)
- Deadbloom Predator3
- Elder Dragon3
- Kadregrin the Infernal3
- Minotaur Reckoner3
- Rengar, Trophy Hunter3
- Volibear, Furious1
Spells (21)
- Catalyst of Aeons3
- Challenge3
- Mobilize3
- Sabotage3
- Sky Splitter3
- Falling Star2
- Flurry of Blades2
- Punch First1
- Stormbringer1
Gear (3)
- Dazzling Aurora3
Runes (12)
- Body Rune6
- Fury Rune6
Battlefields (3)
- Aspirant's Climb1
- Frozen Fortress1
- Sigil of the Storm1
Also putting up results: 星辰civy.旋木时光 (S3 Tianjin Regional Open, 2026-06-07) and 花遇和风 (S3 Tianjin Regional Open, 2026-06-07).
The Cards Doing the Work

Removal & reach · 3x
Elder Dragon
“Any amount of your damage is enough to kill enemy units. When you play me, choose up to one enemy unit at each location. Deal 1 to them.”
![Riftbound Unit: Kadregrin the Infernal. When you play me, draw 1 for each of your [Mighty] units. (A unit is Mighty while it has 5+ [S].)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F733c32b1fccc7e2983cbb3586358152f90a6df04-744x1039.png&w=2048&q=75)
Card advantage · 3x
Kadregrin the Infernal
“When you play me, draw 1 for each of your [Mighty] units. (A unit is Mighty while it has 5+ Might.)”

Card advantage · 3x
Dazzling Aurora
“At the end of your turn, reveal cards from the top of your Main Deck until you reveal a unit and banish it. Play it, ignoring its cost, and recycle the rest.”
Your first build
How to Start Playing Volibear
Volibear has no preconstructed starter deck, so this is a singles build — start from the proven list above in the deck builder and trim toward the cards you own.