Noxus, Vendetta · Intermediate
Soul's Reflection · Empowered Might control
Mel empowers when you empower something else, then can disempower and exhaust to give a unit at a battlefield -2 Might for the turn.
![Riftbound Legend: Soul's Reflection. When you empower something else, empower me. (I become Empowered if I'm not already.)
Disempower me, [T]: Give a unit at a battlefield -2 [S] this turn.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/2e9e60b3f161b41219c40ef0426049634fb7ba1a-744x1039.png?accountingTag=RB&w=2048&q=70&auto=format&fit=max)
Live data · our tournament results, last 1 days
Current tournament record. #23 in Snapshot 0, with 0 Top 8 finishes across 1 event; 4 entries in the public-list sample and a best finish of #54. This is an early result, not a settled power tier.
Soul's Reflection · printed ability
“When you empower something else, empower me. (I become Empowered if I'm not already.) Disempower me,: Give a unit at a battlefield -2 Might this turn.”
Mel asks you to care about combat math; the fun is setting up fights where your units survive because the Legend ability changes the numbers.
Use another empower effect to charge Mel before a decisive Showdown. Her debuff can change a battlefield by two Might without an energy or power payment, but spending it means planning how Mel will be empowered again.
New to this Legend? Pick Mel if you like setting up an empower chain and holding a precise combat debuff for the most important battlefield.
Mel does not have a full ready-to-play preconstructed deck. Its 15-card Vendetta Pre-Rift seed is a foundation for Sealed deckbuilding, not a complete Constructed list. We also do not yet have a tournament-backed list for this Legend. Open the deck builder to begin a Mind / Chaos legal build; proven lists will appear here once tournament results exist.