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Demacia · Origins · Beginner

Lux

Lady of Luminosity · Expensive-spell control

Mind domainMind
Order domainOrder

Starter Lux draws when you play a spell costing 5 or more energy, rewarding high-impact spell turns.

Live data · our tournament results, last 14 days

Where Lux Stands Right Now

Tier

C

Fringe

Meta share

1.3%

73 tracked decks

Top 8s

0

across 10 events

Match record

47.5%

114W – 126L

CN / West share

1.1% / 1.4%

0 / 0 top 8s

The engine

What Lux Rewards

Lady of Luminosity - Starter · printed ability

When you play a spell that costs 5 Energy or more, draw 1.

Lux rewards planning; the Legend ability helps you turn sequencing and card flow into better battlefield decisions.

How it plays

The Game Plan

Lux wants to survive until big spells take over. The draw trigger means expensive interaction and finishers can replace themselves, but only if the deck reaches enough energy and doesn't die with heavy cards in hand.

Strengths

  • Draws from large spells
  • Good long-game spell payoff
  • Rewards patient control play

Watch Outs

  • Needs 5+ energy spells
  • Can be slow early
  • Clunky hands are punishable

Turn by Turn

  1. 1Early: stabilize with cheap units and interaction without wasting the expensive spell payoff.
  2. 2Midgame: line up the first 5+ energy spell so Lux draws and keeps resources flowing.
  3. 3Late: chain high-impact spells into card advantage while protected units score safely.

New to this Legend? Pick Lux if you want a control starter where the big spell turn is also a refill turn.

Proven lists · from our tournament database

What Winning Lux Looks Like

The full list below comes straight from a recent top-performing event run, runes and battlefields included. Use it as the reference build, then adjust for your collection.

纸传.晓镜

S3 Tianjin Regional Open · 2026-06-07 · 56 cards

Legend (1)

  • Lux, Lady of Luminosity1

Units (16)

  • Ekko, Recurrent3
  • Lecturing Yordle3
  • Soaring Scout3
  • Watchful Sentry3
  • Ashe, Focused1
  • Fiora, Worthy1
  • Lux, Crownguard1
  • Renata Glasc, Mastermind1

Spells (19)

  • Progress Day3
  • Retreat3
  • Sacrifice3
  • Shadow's Call3
  • Stupefy3
  • Promising Future1
  • Rally the Troops1
  • Sprite Burst1
  • The Ruination1

Gear (5)

  • Forge of the Future3
  • Sumpworks Map2

Runes (12)

  • Mind Rune6
  • Order Rune6

Battlefields (3)

  • Aspirant's Climb1
  • Ripper's Bay1
  • The Papertree1

Also putting up results: 无刀客 (S3 Tianjin Regional Open, 2026-06-07) and 宝库卡牌-戏精 (S3 Tianjin Regional Open, 2026-06-07).

The Cards Doing the Work

Riftbound Spell: Sacrifice. [Reaction] (Play any time, even before spells and abilities resolve.)
As an additional cost to play this, kill a friendly [Mighty] unit. (A unit is Mighty while it has 5+ [S].)
Draw 2 and channel 1 rune exhausted.

Card advantage · 3x

Sacrifice

[Reaction] (Play any time, even before spells and abilities resolve.) As an additional cost to play this, kill a friendly [Mighty] unit. (A unit is Mighty while it has 5+ Might.)…

Riftbound Unit: Ekko, Recurrent. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)
[Deathknell] — Recycle me to ready your runes. (When I die, get the effect.)

Card advantage · 3x

Ekko, Recurrent

[Accelerate] (You may pay 1 Energy 1 Mind Power as an additional cost to have me enter ready.) [Deathknell] — Recycle me to ready your runes. (When I die, get the effect.)

Riftbound Spell: Shadow's Call. Choose a friendly unit without [Temporary]. Give it [Temporary]. Draw 2. (Kill it at the start of its controller's Beginning Phase, before scoring.)

Card advantage · 3x

Shadow's Call

Choose a friendly unit without [Temporary]. Give it [Temporary]. Draw 2. (Kill it at the start of its controller's Beginning Phase, before scoring.)

Your first build

How to Start Playing Lux

Lux has a preconstructed deck — Lux - Lady of Luminosity (Proving Grounds) — so you can learn the Legend with a tuned out-of-the-box list before spending on singles.

Riftbound Legend: Lady of Luminosity - Starter. When you play a spell that costs [5] or more, draw 1.

Lady of Luminosity - Starter

Your Legend — starts in play, sets your two domains

Riftbound Unit: Lux, Illuminated. When you play a spell that costs [5] or more, give me +3 [S] this turn.

Lux, Illuminated

Chosen Champion — starts face-up in its Champion Zone

Keep

  • Keep the Mind/Order spell shell and reactive lessons.
  • Keep support cards that help you control when fights happen.

Upgrade First

  • Add better interaction for Showdowns and key enemy units.
  • Upgrade low-impact units into cards that support spell turns.

Try Next

  • Try more Mind if you want a control plan.
  • Try more Order if you need a stronger board before casting spells.