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Ionia // Unleashed

Lillia

Bashful Bloom · Token swarm · Intermediate

Calm domainCalmSustain
Mind domainMindDisruption

Lillia creates temporary Sprite tokens that grow cheaper with each one already on the board, rewarding wide battlefield presence.

Playstyle

Calm keeps the board stable while Mind provides the token-generating engine. Lillia wants to flood battlefields with temporary units, making each one cheaper than the last, then convert that temporary width into scoring before the tokens expire.

What Makes This Legend Different

Bashful Bloom: ", : Play a ready 3 Sprite unit token with [Temporary]. This ability costs less for each friendly unit with [Temporary]."

Lillia is defined by that printed ability, so the deck should be evaluated by how often it turns that text into battlefield control.

Strengths

  • Efficient token generation
  • Scales with board width
  • Strong battlefield coverage

Watch Outs

  • Tokens are temporary
  • Needs units on board to discount
  • Vulnerable to sweepers

Game Plan

  1. 1Early: establish cards that support the Calm / Mind identity.
  2. 2Midgame: set up durable turns and preserve key units while using Mind cards to keep the plan stable.
  3. 3Late: convert the strongest battlefield position into Hold points instead of chasing every fight.

Pick Lillia if you like playing wide and turning a board full of temporary creatures into enough pressure to score.

Starter Deck

Lillia does not currently have a preconstructed starter deck in the Hextech starter deck library.

Build from Scratch →

Best of Legend Deck

Yаnkim1 · Lillia, Bashful Bloom

1 · Yаnkim1 · S3 Shanghai City Challenge

Open in Deck Builder →

Legend (1 card)

  • 1x Bashful Bloom

Units (12 cards)

  • 3x Plundering Poro
  • 3x Ravenbloom Student
  • 1x Lillia, Fae Fawn
  • 2x Sprite Queen
  • 3x Thousand-Tailed Watcher

Spells (24 cards)

  • 1x Charm
  • 3x Defy
  • 2x Retreat
  • 3x Stupefy
  • 3x Discipline
  • 2x Lilting Lullaby
  • 3x Smoke and Mirrors
  • 1x Back Off
  • 3x Sprite Burst
  • 3x Unchecked Power

Gear (4 cards)

  • 3x Sprite Fountain
  • 1x Heart of Dark Ice

Runes (12 cards)

  • 6x Calm Rune
  • 6x Mind Rune

Battlefields (3 cards)

  • 1x Black Flame Altar
  • 1x Forbidding Waste
  • 1x Seat of Power

Sideboard (8 cards)

  • 2x Turn to Dust
  • 2x Rocket Barrage
  • 2x Falling Comet
  • 2x Vilemaw

Best of Legend Key Cards

Riftbound Spell: Smoke and Mirrors. [Hidden] (Hide now for [A] to react with later for [0].)
[Action] (Play on your turn or in showdowns.)
Choose a unit you control and another unit you control at a different location. If at least one of them has [Temporary], move each to the other's location. Draw 1.

Smoke and Mirrors

Yаnkim1's Lillia list plays 3 copies of this Spell. Its text says, "[Hidden] (Hide now for to react with later for .) [Action] (Play on your turn or in showdowns.) Choose a unit you..." That is useful because it keeps the deck moving through card selection or extra cards.

Riftbound Spell: Sprite Burst. Play two ready 3 [S] Sprite unit tokens with [Temporary]. (Kill each at the start of its controller's Beginning Phase, before scoring.)

Sprite Burst

Yаnkim1's Lillia list plays 3 copies of this Spell. Its text says, "Play two ready 3 Sprite unit tokens with [Temporary]. (Kill each at the start of its controller's Beginning Phase,..." That is useful because it turns resources into removal or lethal combat math.

Riftbound Gear: Sprite Fountain. [Temporary] (Kill this at the start of its controller's Beginning Phase, before scoring.)
When you play this, play a ready 3 [S] Sprite unit token with [Temporary] to your base.
[Deathknell][>] Repeat this gear's play effect. (When this dies, get the effect.)

Sprite Fountain

Yаnkim1's Lillia list plays 3 copies of this Gear. Its text says, "[Temporary] (Kill this at the start of its controller's Beginning Phase, before scoring.) When you play this, play a..." That is useful because it turns resources into removal or lethal combat math.