Skip to content

Noxus // Unleashed

LeBlanc

Deceiver · Copy disruption · Advanced

Mind domainMindDisruption
Order domainOrderTeamwork

LeBlanc creates temporary copies of units on battlefields she conquers or holds, turning board control into raw numbers.

Playstyle

Mind provides the timing tools and Order gives the board structure to support copied units. LeBlanc wants to win battlefields and immediately clone the best unit there, forcing the opponent to deal with doubles.

What Makes This Legend Different

Deceiver: "When you conquer or hold, you may discard 1 and exhaust me to play a ready Reflection unit token there. It becomes a copy of another unit there. Give it [Temporary]."

LeBlanc is built around making conquers matter; the fun is turning a battlefield win into more than just the normal point.

Strengths

  • Powerful copy effect
  • Scales with board quality
  • Strong at converting conquests into advantage

Watch Outs

  • Copies are temporary
  • Needs to win battlefields first
  • Requires good unit targets

Game Plan

  1. 1Early: establish cards that support the Mind / Order identity.
  2. 2Midgame: trade timing, information, and card advantage for control while using Order cards to keep the plan stable.
  3. 3Late: convert the strongest battlefield position into Hold points instead of chasing every fight.

Pick LeBlanc if you like turning battlefield wins into doubled pressure.

Starter Deck

LeBlanc does not currently have a preconstructed starter deck in the Hextech starter deck library.

Build from Scratch →

Best of Legend Deck

FB.斑马潮玩.PPX · LeBlanc, Deceiver

2 · FB.斑马潮玩.PPX · 20-Player Entry Pack Tournament (Cityside Qualifier)

Open in Deck Builder →

Legend (1 card)

  • 1x Deceiver

Units (21 cards)

  • 3x Soaring Scout
  • 3x Watchful Sentry
  • 2x Black Rose Dignitary
  • 3x Karthus, Eternal
  • 1x LeBlanc, Fragmented
  • 2x LeBlanc, Fragmented
  • 3x Glasc Mixologist
  • 3x Ruined Rex
  • 1x Thousand-Tailed Watcher

Spells (15 cards)

  • 3x Sacrifice
  • 3x Cull the Weak
  • 2x Deathgrip
  • 3x Hidden Blade
  • 1x Tactical Retreat
  • 3x Mirror Image

Gear (4 cards)

  • 2x Seal of Unity
  • 1x The Zero Drive
  • 1x Shard of Undoing

Runes (12 cards)

  • 5x Mind Rune
  • 7x Order Rune

Battlefields (3 cards)

  • 1x Dusk Rose Lab
  • 1x Forbidding Waste
  • 1x Windswept Hillock

Sideboard (8 cards)

  • 3x Salvage
  • 2x Imperial Decree
  • 2x Machine Evangel
  • 1x Atakhan

Best of Legend Key Cards

Riftbound Spell: Sacrifice. [Reaction] (Play any time, even before spells and abilities resolve.)
As an additional cost to play this, kill a friendly [Mighty] unit. (A unit is Mighty while it has 5+ [S].)
Draw 2 and channel 1 rune exhausted.

Sacrifice

FB.斑马潮玩.PPX's LeBlanc list plays 3 copies of this Spell. Its text says, "[Reaction] (Play any time, even before spells and abilities resolve.) As an additional cost to play this, kill a..." That is useful because it keeps the deck moving through card selection or extra cards.

Riftbound Spell: Mirror Image. Choose a unit. Play a ready Reflection unit token to your base. It becomes a copy of that unit. Give it [Temporary]. (Kill it at the start of its controller's Beginning Phase, before scoring.)

Mirror Image

FB.斑马潮玩.PPX's LeBlanc list plays 3 copies of this Spell. Its text says, "Choose a unit. Play a ready Reflection unit token to your base. It becomes a copy of that unit. Give it [Temporary]...." That is useful because it turns resources into removal or lethal combat math.

Riftbound Unit: Ruined Rex. [Deathknell][>] Deal 4 to an enemy unit. (When I die, get the effect.)

Ruined Rex

FB.斑马潮玩.PPX's LeBlanc list plays 3 copies of this Unit. Its text says, "[Deathknell][>] Deal 4 to an enemy unit. (When I die, get the effect.)" That is useful because it turns resources into removal or lethal combat math.