Choose what Pack needs to replay
Pack of Wonders · Treasure Trove · Bewitching Spirit
With Pack and Trove already on the board, exhaust Pack to return Trove. Its departure draws a card and channels a rune exhausted; two Energy puts Trove back for another trip. Unlike Trove's own activation, the return costs no Chaos Power and keeps the card. Keep the new rune for future Energy, or recycle it for its domain's Power now if that pays for the answer you need. When the opponent's hand is the problem instead, return Spirit and pay three Energy to play it again. The opponent chooses which card to discard. Two ready Packs and six Energy can replay the same Spirit twice for two more discards, but you finish with one exhausted Spirit, not extra bodies. Each return uses a ready Pack, so spending one on Trove means not using that activation on Spirit or Fizz. Pack works in your own open Main Phase, not during a Showdown or in response to removal.
