Shurima, Spiritforged · Advanced
Emperor of the Sands · Equipment token engine
Azir gives Sand Soldiers Weaponmaster and creates 2-Might Sand Soldier tokens after you play Equipment.
![Riftbound Legend: Emperor of the Sands. Your Sand Soldiers have [Weaponmaster].
[1], [T]: Play a 2 [S] Sand Soldier unit token to your base. Use only if you've played an Equipment this turn.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/0472274c49f6540858758ebf9bd2f107a601541a-744x1039.png?w=2048&q=70&auto=format&fit=max)
Live data · our tournament results, last 14 days
Current tournament record. #12 in the current Snapshot, with 8 Top 8 finishes across 11 events; 29 entries counted toward field share and a best finish of #2.
Emperor of the Sands · printed ability
“Your Sand Soldiers have [Weaponmaster]. 1 Energy,: Play a 2 Might Sand Soldier unit token to your base. Use only if you've played an Equipment this turn.”
Azir asks you to care about combat math; the fun is setting up fights where your units survive because the Legend ability changes the numbers.
Azir's setup is specific: play Equipment first, then spend energy and exhaust him for a Sand Soldier at base. Weaponmaster turns those tokens into real carriers for the gear package.
New to this Legend? Pick Azir if you like gear decks that manufacture their own units instead of waiting to draw enough bodies.
The current Meta Snapshot's matchup read for Azir. These are play-pattern notes, not measured head-to-head win rates.
Coverage called Azir one of Draven's better checks. Azir can trade replaceable bodies into the large attacker and keep scoring elsewhere instead of meeting Draven's best combat head-on.
Irelia can keep moving the important defender and make Azir replay the same setup on another battlefield. That tempo loss matters before Arise! has enough Equipment to rebuild efficiently.
The full list below comes straight from a recent top-performing event run, runes and battlefields included. Use it as the reference build, then adjust for your collection.
S3 National Open @ 官方赛事 Riftbound Top Decks, 2026-07-19 · 56 cards
Also putting up results: (S3 National Open @ 官方赛事 Riftbound Top Decks, 2026-07-19) and (S3 National Open @ 官方赛事 Riftbound Top Decks, 2026-07-19).
![Riftbound Spell: Deathgrip. [Reaction] (Play any time, even before spells and abilities resolve.)
Kill a friendly unit. If you do, give +[M] equal to its Might to another friendly unit this turn.
Draw 1.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/695304200c6fd3b287bd319ac564d31936b23d66-744x1039.png?w=2048&q=70&auto=format&fit=max)
Card advantage · 3x
Deathgrip
“[Reaction] (Play any time, even before spells and abilities resolve.) Kill a friendly unit. If you do, give + Might equal to its Might to another friendly unit this turn. Draw 1.”
![Riftbound Spell: Arise!. Play a 2 [M] Sand Soldier unit token for each Equipment you control. Then do this: Ready up to two of them.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/346f4698fea2878dde88470c1793047140c981e3-744x1039.png?w=2048&q=70&auto=format&fit=max)
Resource engine · 3x
Arise!
“Play a 2 Might Sand Soldier unit token for each Equipment you control. Then do this: Ready up to two of them.”
![Riftbound Spell: Discipline. [Reaction] (Play any time, even before spells and abilities resolve.)
Give a unit +2 [S] this turn. Draw 1.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/8b9613970b505e3ad6abe2d51d091778314a7d48-744x1039.png?w=2048&q=70&auto=format&fit=max)
Card advantage · 3x
Discipline
Azir has no preconstructed starter deck, so this is a singles build — start from the proven list above in the deck builder and trim toward the cards you own.
“[Reaction] (Play any time, even before spells and abilities resolve.) Give a unit +2 Might this turn. Draw 1.”