Ionia, Origins · Advanced
Nine-Tailed Fox · Defensive shrink control
Ahri reduces the Might of enemy units that attack battlefields you control, making defensive Holds harder to break.
![Riftbound Legend: Nine-Tailed Fox. When an enemy unit attacks a battlefield you control, give it -1 [S] this turn, to a minimum of 1 [S].](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/fbce641f5e4d8cdf2956e8ead5884b6cd3ccd90d-744x1040.png?w=2048&q=70&auto=format&fit=max)
Live data · our tournament results, last 14 days
Current tournament record. #33 in the current Snapshot, with 0 Top 8 finishes across 5 events; 3 entries counted toward field share and a best finish of #41.
Nine-Tailed Fox · printed ability
“When an enemy unit attacks a battlefield you control, give it -1 Might this turn, to a minimum of 1 Might.”
Ahri asks you to care about combat math; the fun is setting up fights where your units survive because the Legend ability changes the numbers.
Ahri is a fortress legend. She does not need to target or spend energy; attackers into your controlled battlefields get smaller, so Calm/Mind cards can turn marginal defenses into clean Holds.
New to this Legend? Pick Ahri if you enjoy making enemy attacks worse before combat math even starts.
The full list below comes straight from a recent top-performing event run, runes and battlefields included. Use it as the reference build, then adjust for your collection.
RiftAtlas Convergence #1 @ RiftAtlas Riftbound Top Decks, 2026-07-19 · 56 cards
Also putting up results: (City Challenge: Beijing (National Open Special) - Bracket A @ 阿卡丽的神秘商店 Riftbound Top Decks, 2026-07-19) and (City Challenge: Beijing (National Open Special) - Bracket A @ 阿卡丽的神秘商店 Riftbound Top Decks, 2026-07-19).
![Riftbound Unit: Sprite Mother. When you play me, play a ready 3 [S] Sprite unit token with [Temporary] here. (Kill it at the start of its controller's Beginning Phase, before scoring.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/65c06528f88de1ac207b382d4830ccfdd08a2d12-744x1039.png?w=2048&q=70&auto=format&fit=max)
Removal & reach · 3x
Sprite Mother
“When you play me, play a ready 3 Might Sprite unit token with [Temporary] here. (Kill it at the start of its controller's Beginning Phase, before scoring.)”
![Riftbound Gear: Sprite Fountain. [Temporary] (Kill this at the start of its controller's Beginning Phase, before scoring.)
When you play this, play a ready 3 [S] Sprite unit token with [Temporary] to your base.
[Deathknell][>] Repeat this gear's play effect. (When this dies, get the effect.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/fcb3ea3e8f829b8dc845fbf49080552d635bb47b-744x1039.png?w=2048&q=70&auto=format&fit=max)
Removal & reach · 3x
Sprite Fountain
“[Temporary] (Kill this at the start of its controller's Beginning Phase, before scoring.) When you play this, play a ready 3 Might Sprite unit token with [Temporary] to your base.…”
![Riftbound Spell: Sprite Burst. Play two ready 3 [S] Sprite unit tokens with [Temporary]. (Kill each at the start of its controller's Beginning Phase, before scoring.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/4427ceffae1c3e7b012167461ce7c080bb2c1fe4-744x1039.png?w=2048&q=70&auto=format&fit=max)
Ahri has no preconstructed starter deck, so this is a singles build — start from the proven list above in the deck builder and trim toward the cards you own.
Removal & reach · 3x
Sprite Burst
“Play two ready 3 Might Sprite unit tokens with [Temporary]. (Kill each at the start of its controller's Beginning Phase, before scoring.)”