
Art by Kudos Productions
UnleashedRare
Sumpworks Map
Gear
Mind
- Energy
- 2
- Might
- —
- Power
- —
Card text
Reaction (Play any time, even before spells and abilities resolve.)
Temporary (Kill this at the start of its controller's Beginning Phase, before scoring.)
When an opponent scores, draw 1.
Keywords in this card's text
- Reaction
Includes Action's timing and also lets you respond to a spell or ability before it resolves.
A Reaction can start a chain; it does not have to answer another card. It cannot interrupt an effect that is already resolving.
- Temporary
At the start of its controller's Beginning Phase, kill this card before scoring. Temporary units do not automatically live long enough to earn a Hold point.
How Focus and Priority decide when Action and Reaction can be used
Market price
$0.13TCGplayer market price
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