
Art by Wild Blue Studios
Smoke and Mirrors
Spell
Mind
- Energy
- 2
- Might
- —
- Power
- —
Card text
Hidden (Hide now for to react with later for
.)
Action (Play on your turn or in showdowns.)
Choose a unit you control and another unit you control at a different location. If at least one of them has Temporary, move each to the other's location. Draw 1.
Keywords in this card's text
- Hidden
On your turn in an open state, pay 1 Power of any domain to hide the card face-down at a battlefield you control that has no card hidden there.
From the next turn—including your opponent's—you can play it as a Reaction, ignoring its base cost. Additional costs still apply. It stays hidden there only while you control that battlefield. A hidden unit or Gear is played there; targets normally must be there too, unless the card explicitly requires a target elsewhere. You can instead play the card normally without hiding it.
- Action
Also lets you play the card or activate the ability in an open Showdown, including on your opponent's turn. Its normal timing still works.
Action alone does not let you respond to a spell or ability waiting on the chain.
- Temporary
At the start of its controller's Beginning Phase, kill this card before scoring. Temporary units do not automatically live long enough to earn a Hold point.
How Focus and Priority decide when Action and Reaction can be used
Market price
$0.47TCGplayer market price
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