
Art by Six More Vodka
Protector's Shield
Gear, Equipment
Order
- Energy
- 2
- Might
- 1
- Power
- 1
Card text
Quick-Draw (This has Reaction. When you play it, attach it to a unit you control.)
Equip (
: Attach this to a unit you control.)
Tank (I must be assigned combat damage first.)
Keywords in this card's text
- Quick-Draw
The Equipment has Reaction. When you play it, its play effect attaches it to a unit you control without paying its Equip cost.
You still pay to play the card. Quick-Draw does not give later Equip activations Reaction timing.
- Reaction
Includes Action's timing and also lets you respond to a spell or ability before it resolves.
A Reaction can start a chain; it does not have to answer another card. It cannot interrupt an effect that is already resolving.
- Equip
Pay the Equipment's printed Equip cost to attach it to a unit you control when the ability resolves.
Normally, activate this in your own Main Phase, outside a Showdown, with an empty chain. Attached Equipment normally has inactive Equip text, so it cannot freely re-equip itself. Card text can change these rules.
- Tank
Assign lethal combat damage to that side's Tanks before its non-Tanks. The player assigning damage chooses the order among multiple Tanks. This does not protect other units from targeted spells.
How Focus and Priority decide when Action and Reaction can be used
Market price
$0.11TCGplayer market price
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