
Art by Kudos Productions
Battle Preparations
Spell
Calm
- Energy
- 2
- Might
- —
- Power
- —
Card text
Reaction (Play any time, even before spells and abilities resolve.)
Show Off a gear. (As you play this, you may reveal a gear from hand or pick a friendly gear.)
Give a unit +2 this turn. If you showed off, ready up to 2 runes.
Keywords in this card's text
- Reaction
Includes Action's timing and also lets you respond to a spell or ability before it resolves.
A Reaction can start a chain; it does not have to answer another card. It cannot interrupt an effect that is already resolving.
- Show Off
As you play the card, you may reveal a card from your hand that matches what it names, or pick a friendly one on the board that matches, whether a card or a token. Other text on the card then checks whether you showed off and can use details of what you showed off.
What you may show off is printed after the keyword, such as a unit or a card with a certain Energy cost, so the card's own text is the final word. The details of what you showed off are locked in at that moment, even if it later changes or leaves. Cards and effects cannot reference the front side of a facedown card, so it cannot be shown off for a trait printed there, such as the Hidden that Gutter Guardian asks for.
How Focus and Priority decide when Action and Reaction can be used
Market price
$0.66TCGplayer market price
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