
Art by Kudos Productions
OriginsCommon
Ride the Wind
Spell
Chaos
- Energy
- 2
- Might
- —
- Power
- 1
Card text
Action (Play on your turn or in showdowns.)
Move a friendly unit and ready it.
Keywords in this card's text
- Action
Also lets you play the card or activate the ability in an open Showdown, including on your opponent's turn. Its normal timing still works.
Action alone does not let you respond to a spell or ability waiting on the chain.
How Focus and Priority decide when Action and Reaction can be used
Market price
$0.62TCGplayer market price
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