Ionia // Origins
Lee Sin
Blind Monk · Protected threat · Intermediate
Lee Sin centers on building a strong unit, protecting it, and converting clean combat into battlefield control.
Playstyle
Body provides the threat and Calm keeps it alive. Lee Sin rewards players who know when to commit buffs and when to leave resources open.
Strengths
- Strong with buffs
- Good defensive tools
- Excellent at repeated fair fights
Watch Outs
- Can lose momentum if the key unit dies
- Needs careful resource timing
- May be slower than pure aggro
Game Plan
- 1Early: establish cards that support the Calm / Body identity.
- 2Midgame: set up durable turns and preserve key units while using Body cards to keep the plan stable.
- 3Late: convert the strongest battlefield position into Hold points instead of chasing every fight.
Pick Lee Sin if you enjoy protecting one important fighter and winning through disciplined combat.
Key Cards

First Mate
Pay Eighthundred's Best of Legend list maxes out on 3 copies of this Unit, marking it as a core engine piece rather than filler.
![Riftbound Unit: Lonely Poro. [Deathknell] — If I died alone, draw 1. (When I die, get the effect. I'm alone if there are no other friendly units here.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Ff5ab933035b7a6d6bb1d35c10c13f58c7fbf3398-744x1039.png&w=2048&q=75)
Lonely Poro
Pay Eighthundred's Best of Legend list maxes out on 3 copies of this Unit, marking it as a core engine piece rather than filler.
![Riftbound Unit: Lucian, Merciless. [Weaponmaster] (When you play me, you may [Equip] one of your Equipment to me for [A] less, even if it's already attached.)
The first time I conquer each turn, ready me.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fbc192b6e22e7a277c53f035809c59db4548a0fd5-744x1039.png&w=2048&q=75)
Lucian, Merciless
Pay Eighthundred's Best of Legend list maxes out on 3 copies of this Unit, marking it as a core engine piece rather than filler.
Starter Deck
Lee Sin - Blind Monk
Origins Champion Deck
12
Runes
3
Battlefields
40
Main
Units
- 3x Pit Rookie
- 3x Stalwart Poro
- 2x Pakaa Cub
- 3x First Mate
- 3x Wielder of Water
- 3x Wildclaw Shaman
- 3x Wizened Elder
- 2x Bilgewater Bully
- 1x Lee Sin - Centered
- 1x Udyr - Wildman
- 2x Stormclaw Ursine
- 2x Mountain Drake
Spells
- 2x Charm
- 3x Challenge
- 3x Discipline
- 2x Stand United
Gear
- 1x Mask of Foresight
- 1x Mistfall
Runes
- 6x Calm Rune
- 6x Body Rune
Battlefields
- 1x Grove of the God-Willow
- 1x Targon's Peak
- 1x Monastery of Hirana
Budget Starter Upgrades
Keep
- Keep the Calm/Body core of buffs, protection, and unit combat.
- Keep efficient units that make combat tricks matter.
Upgrade First
- Add more protection for your best battlefield unit.
- Upgrade cards that do not help you win or survive Showdowns.
Try Next
- Try extra buff sources if you want a taller threat plan.
- Tune toward more Body if you need raw Might, or more Calm if you need staying power.
Best of Legend Deck
Pay Eighthundred · Lee Sin, Blind Monk
78 · Pay Eighthundred · Regional Qualifier: Lille
Units
- 1x Lee Sin, Centered
- 3x First Mate
- 2x Irelia, Fervent
- 3x Lonely Poro
- 3x Lucian, Merciless
- 3x Ruin Runner
Spells
- 3x Challenge
- 3x Charm
- 3x Defy
- 3x Discipline
- 1x Emperor's Divide
- 3x Punch First
Gear
- 2x Doran's Blade
- 3x Guardian Angel
- 3x Trinity Force
Runes
- 7x Body Rune
- 5x Calm Rune
Battlefields
- 1x Grove of the God-Willow
- 1x Monastery of Hirana
- 1x Sunken Temple
Sideboard
- 2x Akshan, Mischievous
- 1x Emperor's Divide
- 1x Janna, Savior
- 1x Not So Fast
- 2x Sabotage
- 1x Wind Wall