Ionia · Origins · Intermediate
Lee Sin
Blind Monk · Buff-focused fighter
Lee Sin pays energy and exhausts to buff a friendly unit, giving unbuffed units a +1 Might buff.
![Riftbound Legend: Blind Monk. [1], [T]: Buff a friendly unit. (If it doesn't have a buff, it gets a +1 [S] buff.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fffe064e002d3b9a366748eb85102a769b2545835-744x1039.png&w=2048&q=75)
Live data · our tournament results, last 14 days
Where Lee Sin Stands Right Now
Tier
Midrange
Meta share
30 tracked decks
Top 8s
across 10 events
Match record
45W – 41L
CN / West share
0 / 0 top 8s
The engine
What Lee Sin Rewards
Blind Monk · printed ability
“1 Energy,: Buff a friendly unit. (If it doesn't have a buff, it gets a +1 Might buff.)”
Lee Sin asks you to care about combat math; the fun is setting up fights where your units survive because the Legend ability changes the numbers.
How it plays
The Game Plan
Lee Sin is a simple but precise buff engine. His ability turns spare energy into a persistent buff marker that feeds buff-matters cards and grows the unit that must survive the next battlefield fight.
Strengths
- Repeatable buff access
- Good protected-threat plan
- Works well with Calm/Body combat tricks
Watch Outs
- Ability is slow at one buff per exhaust
- Needs a unit worth investing in
- Can fall behind to wide boards
Turn by Turn
- 1Early: choose the unit that will carry the first buff instead of spreading resources randomly.
- 2Midgame: protect the buffed unit through Showdowns so the energy spent keeps mattering.
- 3Late: stack buffs and protection only where they convert into Holds or final conquest points.
New to this Legend? Pick Lee Sin if you want a clean buff deck built around one important fighter staying alive.
Proven lists · from our tournament database
What Winning Lee Sin Looks Like
The full list below comes straight from a recent top-performing event run, runes and battlefields included. Use it as the reference build, then adjust for your collection.
东东菠菠的卡牌妙妙屋
S3 Tianjin Regional Open · 2026-06-07 · 56 cards
Legend (1)
- Lee Sin, Blind Monk1
Units (17)
- Irelia, Fervent3
- Pit Rookie3
- Stalwart Poro3
- Stellacorn Herder3
- Akshan, Mischievous2
- Rengar, Trophy Hunter2
- Lee Sin, Centered1
Spells (20)
- Defy3
- Discipline3
- Punch First3
- Challenge2
- Charm2
- En Garde2
- Sabotage2
- Wallop2
- Emperor's Divide1
Gear (3)
- Guardian Angel2
- Zhonya's Hourglass1
Runes (12)
- Body Rune7
- Calm Rune5
Battlefields (3)
- Abandoned Hall1
- Fortified Position1
- Monastery of Hirana1
Also putting up results: DQYT.木金水 (S3 Tianjin Regional Open, 2026-06-07) and 英勇投弹手 (S3 Tianjin Regional Open, 2026-06-07).
The Cards Doing the Work
![Riftbound Unit: Irelia, Fervent. [Deflect] (Opponents must pay [A] to choose me with a spell or ability.)
When you choose or ready me, give me +1 [S] this turn.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Ffe05fa55781f8036f8bfc9c10bba94326a0c8cc9-744x1039.png&w=2048&q=75)
Combat math · 3x
Irelia, Fervent
“[Deflect] (Opponents must pay 1 Power to choose me with a spell or ability.) When you choose or ready me, give me +1 Might this turn.”

Card advantage · 3x
Stellacorn Herder
“When I move, draw 1.”
![Riftbound Spell: Discipline. [Reaction] (Play any time, even before spells and abilities resolve.)
Give a unit +2 [S] this turn. Draw 1.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F8b9613970b505e3ad6abe2d51d091778314a7d48-744x1039.png&w=2048&q=75)
Card advantage · 3x
Discipline
“[Reaction] (Play any time, even before spells and abilities resolve.) Give a unit +2 Might this turn. Draw 1.”
Your first build
How to Start Playing Lee Sin
Lee Sin has a preconstructed deck — Lee Sin - Blind Monk (Origins Champion Deck) — so you can learn the Legend with a tuned out-of-the-box list before spending on singles.
![Riftbound Legend: Blind Monk. [1], [T]: Buff a friendly unit. (If it doesn't have a buff, it gets a +1 [S] buff.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fffe064e002d3b9a366748eb85102a769b2545835-744x1039.png&w=2048&q=75)
Blind Monk
Your Legend — starts in play, sets your two domains
![Riftbound Unit: Lee Sin, Centered. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)
Other buffed friendly units at my battlefield have +2 [S].](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Feca1aec1304de9c237751eb0aeed620b9ad0408e-744x1039.png&w=2048&q=75)
Lee Sin, Centered
Chosen Champion — starts face-up in its Champion Zone
Keep
- Keep the Calm/Body core of buffs, protection, and unit combat.
- Keep efficient units that make combat tricks matter.
Upgrade First
- Add more protection for your best battlefield unit.
- Upgrade cards that do not help you win or survive Showdowns.
Try Next
- Try extra buff sources if you want a taller threat plan.
- Tune toward more Body if you need raw Might, or more Calm if you need staying power.