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Piltover // Origins

Viktor

Herald of the Arcane · Toolbox control · Intermediate

Mind domainMindDisruption
Order domainOrderTeamwork

Viktor rewards careful sequencing, using spells and support pieces to control how the board develops.

Playstyle

Mind supplies planning and interaction while Order supports board structure. Viktor decks want to keep options open and win by making each action more efficient than the opponent's.

What Makes This Legend Different

Herald of the Arcane: ", : Play a 1 Recruit unit token."

Viktor is defined by that printed ability, so the deck should be evaluated by how often it turns that text into battlefield control.

Strengths

  • Flexible answers
  • Strong sequencing rewards
  • Good at grinding value

Watch Outs

  • Can be slow to close
  • Requires planning ahead
  • Punished by inefficient turns

Game Plan

  1. 1Early: establish cards that support the Mind / Order identity.
  2. 2Midgame: trade timing, information, and card advantage for control while using Order cards to keep the plan stable.
  3. 3Late: convert the strongest battlefield position into Hold points instead of chasing every fight.

Pick Viktor if you enjoy toolboxes, small advantages, and making a plan before each Action Phase.

Starter Deck

Viktor - Herald of the Arcane

Origins Champion Deck

Legend + Chosen Champion

Riftbound Legend: Herald of the Arcane. [1], [T]: Play a 1 [S] Recruit unit token.

Herald of the Arcane

Legend

This is the face-up card that defines the deck's domains and core ability.

Riftbound Unit: Viktor, Innovator. When you play a card on an opponent's turn, play a 1 [S] Recruit unit token in your base.

Viktor, Innovator

Chosen Champion

This matching champion unit starts face-up in the Champion Zone before the remaining Main Deck is shuffled.

Units (20 cards)

  • 3x Soaring Scout
  • 3x Ravenbloom Student
  • 3x Noxian Drummer
  • 1x Heimerdinger - Inventor
  • 3x Eager Apprentice
  • 3x Cruel Patron
  • 1x Viktor - Innovator
  • 2x Jeweled Colossus
  • 1x Wraith of Echoes

Spells (16 cards)

  • 2x Stupefy
  • 2x Hidden Blade
  • 3x Cull the Weak
  • 2x Smoke Screen
  • 2x Back to Back
  • 2x Sprite Call
  • 2x Consult the Past
  • 1x Grand Strategem

Gear (4 cards)

  • 2x Orb of Regret
  • 2x Mushroom Pouch

Runes (12 cards)

  • 6x Order Rune
  • 6x Mind Rune

Battlefields (3 cards)

  • 1x Trifarian War Camp
  • 1x The Grand Plaza
  • 1x Altar to Unity
Open Starter in Builder →

Starter Key Cards

Riftbound Unit: Viktor, Innovator. When you play a card on an opponent's turn, play a 1 [S] Recruit unit token in your base.

Viktor, Innovator

Viktor - Herald of the Arcane starts with 1 copy of this card. Its text says, "When you play a card on an opponent's turn, play a 1 Recruit unit token in your base." That is useful because it supports the deck's main battlefield plan.

Riftbound Unit: Cruel Patron. As an additional cost to play me, kill a friendly unit.

Cruel Patron

Viktor - Herald of the Arcane starts with 3 copies of this card. Its text says, "As an additional cost to play me, kill a friendly unit." That is useful because it turns resources into removal or lethal combat math.

Riftbound Unit: Noxian Drummer. When I move to a battlefield, play a 1 [S] Recruit unit token here. (It is also at the battlefield.)

Noxian Drummer

Viktor - Herald of the Arcane starts with 3 copies of this card. Its text says, "When I move to a battlefield, play a 1 Recruit unit token here. (It is also at the battlefield.)" That is useful because it changes battlefield positioning instead of just adding stats.

Best of Legend Deck

ZNT Agazapado · Viktor, Herald of the Arcane

41 · ZNT Agazapado · Regional Qualifier: Lille

Open in Deck Builder →

Units (14 cards)

  • 2x Honest Broker
  • 2x Plundering Poro
  • 1x Card Sharp
  • 2x Lecturing Yordle
  • 3x Xin Zhao, Vigilant
  • 3x Jayce, Man of Progress
  • 1x Viktor, Leader

Spells (22 cards)

  • 3x Bellows Breath
  • 2x Stupefy
  • 3x Cull the Weak
  • 3x Hidden Blade
  • 1x Salvage
  • 3x Wages of Pain
  • 1x Consult the Past
  • 1x Vengeance
  • 3x Imperial Decree
  • 2x Singularity

Gear (4 cards)

  • 1x Cloth Armor
  • 3x Vanguard Armory

Runes (12 cards)

  • 6x Mind Rune
  • 6x Order Rune

Battlefields (3 cards)

  • 1x Reckoner's Arena
  • 1x Treasure Hoard
  • 1x Void Gate

Sideboard (8 cards)

  • 1x Facebreaker
  • 1x Salvage
  • 3x Faithful Manufactor
  • 1x Lecturing Yordle
  • 2x Thousand-Tailed Watcher

Best of Legend Key Cards

Riftbound Unit: Jayce, Man of Progress. When you play me, you may kill a friendly gear. If you do, you may play a gear with Energy cost no more than [7] from hand this turn, ignoring its Energy cost. (You must still pay its Power cost.)

Jayce, Man of Progress

ZNT Agazapado's Viktor list plays 3 copies of this Unit. Its text says, "When you play me, you may kill a friendly gear. If you do, you may play a gear with Energy cost no more than from hand..." That is useful because it turns resources into removal or lethal combat math.

Riftbound Unit: Xin Zhao, Vigilant. [Tank] (I must be assigned combat damage first.)
I enter ready if you have two or more other units in your base.

Xin Zhao, Vigilant

ZNT Agazapado's Viktor list plays 3 copies of this Unit. Its text says, "[Tank] (I must be assigned combat damage first.) I enter ready if you have two or more other units in your base." That is useful because it turns resources into removal or lethal combat math.

Riftbound Spell: Bellows Breath. [Action] (Play on your turn or in showdowns.)
[Repeat] [1][C] (You may pay the additional cost to repeat this spell's effect.)
Deal 1 to up to three units at the same location.

Bellows Breath

ZNT Agazapado's Viktor list plays 3 copies of this Spell. Its text says, "[Action] (Play on your turn or in showdowns.) [Repeat] (You may pay the additional cost to repeat this spell's effect.)..." That is useful because it turns resources into removal or lethal combat math.