Sydney did not crown Sivir. It crowned Irelia. EDG Rico1997 won the 1,405-player Regional Qualifier with Calm/Chaos Irelia at 14-1-1, beating TSS SouledOut's Body/Chaos Sivir run to the top of the standings. That correction changes the conclusion: Sydney was not an Aurora takeover. Early pressure backed by low-cost disruption defined the event, with one very loud Aurora finalist.
1,405
Players
14-1-1
Champion's record
4 of 8
Pressure decks in the Top 8
53.1%
Slower unit-focused decks, two Top 8s
The clearest takeaway
The Top 8 split was two Irelia, two Diana, one Sivir, one Vex, one Teemo, and one Leblanc. That is not a solved format, but it is not random either. Four of the eight slots belonged to fast pressure decks with low-cost disruption, including first, third, fifth, and eighth. The best decks were the ones that could develop pressure without letting Aurora, Hook, or slower, unit-focused decks take a free turn.
Sivir still deserves respect. TSS SouledOut finished second at 14-2-0 with a $380.87 Body/Chaos list built around Dazzling Aurora and Catalyst of Aeons. That result keeps Dazzling Aurora in the center of every testing session. It does not prove that Aurora is the whole format. The broadcast desk landed in the same place before the bracket even resolved, with one caster arguing that “Aurora is very, very beatable” because every domain has multiple effective answers to it.

Dazzling Aurora
The second-place run keeps Dazzling Aurora in every serious testing session.
The bigger failure belonged to slower, unit-focused decks. Of the 1,242 decks in the final standings, 660 used that style, or 53.1% of the field, but only two reached the Top 8. Faster pressure decks accounted for 272 decks, or 21.9% of the field, and four Top 8 finishes. That is the part players should not shrug off.
Top 8 decklists

1st · 14-1-1
EDG Rico1997
Irelia, Blade Dancer
CalmChaosPressure + disruption
Won the event with the style Sydney rewarded most: attack early and use low-cost cards to disrupt opposing plays.
1stEDG Rico1997's Irelia, Blade DancerView decklistCollapse
1st place · 14-1-1
Main deck (40 incl. chosen champion)
×3
×3
×1
×1
×3
×1Chosen
×3
×3
×2
×1
×2
×2
×3
×3
×3
×2
×2
×2Runes (12)
×6
×6Battlefields (3)
×1
×1
×1Sideboard (8)
×1
×1
×1
×1
×1
×2
×1
2nd · 14-2-0
TSS SouledOut
Sivir, Battle Mistress
BodyChaosAurora
The most expensive finals deck and the loudest Aurora result, but not the champion.
2ndTSS SouledOut's Sivir, Battle MistressView decklistCollapse
2nd place · 14-2-0
Main deck (40 incl. chosen champion)
×1Chosen
×1
×3
×3
×2
×3
×2
×3
×3
×3
×3
×3
×1
×3
×3
×3Runes (12)
×6
×6Battlefields (3)
×1
×1
×1Sideboard (8)
×1
×2
×3
×2
3rd · 12-2-1
nice boy
Diana, Scorn of the Moon
MindChaosPressure + disruption
Diana offered a different version of the same plan: less concern about games against Irelia, with the same ability to punish slow setups.
3rdnice boy's Diana, Scorn of the MoonView decklistCollapse
3rd place · 12-2-1
Main deck (40 incl. chosen champion)
×3
×3
×1Chosen
×2
×1
×3
×1
×1
×3
×1
×3
×3
×3
×2
×1
×1
×3
×2
×2
×1Runes (12)
×6
×6Battlefields (3)
×1
×1
×1Sideboard (8)
×1
×1
×1
×1
×1
×1
×1
×1
4th · 12-2-1
EEP Bonk Repeat
Vex, Gloomist
CalmChaosControl
The real rogue finish. Vex stopped being a novelty once it reached Top 4 in a 1,405-player room.
4thEEP Bonk Repeat's Vex, GloomistView decklistCollapse
4th place · 12-2-1
Main deck (40 incl. chosen champion)
×3
×3
×3
×2
×2
×2
×1Chosen
×2
×2
×2
×2
×2
×2
×2
×3
×3
×1
×2
×1Runes (12)
×7
×5Battlefields (3)
×1
×1
×1Sideboard (8)
×2
×1
×1
×1
×1
×1
×1
5th · 11-2-1
Ghosterdriver
Irelia, Blade Dancer
CalmChaosPressure + disruption
Second Irelia in the Top 8. That matters more than the trophy by itself.
5thGhosterdriver's Irelia, Blade DancerView decklistCollapse
5th place · 11-2-1
Main deck (40 incl. chosen champion)
×3
×3
×1
×1
×3
×2
×1Chosen
×1
×1
×1
×2
×1
×2
×1
×2
×3
×3
×3
×1
×1
×2
×1
×1Runes (12)
×6
×6Battlefields (3)
×1
×1
×1Sideboard (8)
×1
×2
×1
×1
×1
×1
×1
6th · 11-2-1
AshenOCE
Teemo, Swift Scout
MindChaosSlower unit pressure
The table's surprise result. Teemo was not supposed to be the legend punishing this field.
6thAshenOCE's Teemo, Swift ScoutView decklistCollapse
6th place · 11-2-1
Main deck (40 incl. chosen champion)
×1
×3
×3
×3
×1Chosen
×2
×2
×3
×1
×3
×2
×1
×2
×2
×1
×3
×3
×3
×1Runes (12)
×7
×5Battlefields (3)
×1
×1
×1Sideboard (8)
×1
×2
×2
×2
×1
7th · 11-3-0
CTCG DZiden
Leblanc, Deceiver
MindOrderHook
Hook stopped being a regional curiosity. Sydney made it a deck players everywhere need to test against.
7thCTCG DZiden's Leblanc, DeceiverView decklistCollapse
7th place · 11-3-0
Main deck (40 incl. chosen champion)
×3
×3
×3
×2
×3
×1Chosen
×3
×1
×3
×1
×3
×3
×3
×3
×2
×3Runes (12)
×8
×4Battlefields (3)
×1
×1
×1Sideboard (8)
×1
×3
×2
×1
×1
8th · 11-3-0
CTG Alanzq
Diana, Scorn of the Moon
MindChaosPressure + disruption
A second Diana in the Top 8 showed that early pressure backed by low-cost disruption was not limited to Irelia.
8thCTG Alanzq's Diana, Scorn of the MoonView decklistCollapse
8th place · 11-3-0
Main deck (40 incl. chosen champion)
×1
×3
×3
×1Chosen
×3
×3
×3
×2
×1
×3
×3
×1
×2
×3
×2
×1
×3
×2Runes (12)
×7
×5Battlefields (3)
×1
×1
×1Sideboard (8)
×1
×3
×3
×1Placements and records come from the event's published final standings; the full decklists come from the official Sydney's Top Decks article.
What Sydney actually proved
Irelia is still the deck to beat when players are trying to win an event instead of win a spreadsheet. Its plan is flexible: pressure starts early, and low-cost disruption forces opponents to play honestly. Rico's win and Ghosterdriver's fifth-place finish gave Irelia the tournament results every other legend wanted. Rico told the broadcast as much himself before the finals, saying Irelia felt a bit weak into Aurora but very good against every other deck, and when the desk asked about the Sivir matchup he did not dress it up: “I just hate that matchup.” The finish matched the thesis, as the last game turned on Flurry of Blades. The broadcast desk called the counterspell that stopped it the deciding moment.
I just hate that matchup.
Diana is the other half of that early-disruption problem. Two Diana players in Top 8 means the plan is not tied to one champion's exact card pool. If your deck is weak to cheap Mind/Chaos pressure, you cannot prepare only for Irelia and call it solved. The bracket underlined the point: NiceBoy told the desk his only Swiss loss had been to Rico and that he would rather dodge that Irelia in the bracket, and the semifinals sent him straight into it.
Every competitive player now needs to test against Leblanc Hook. CTCG DZiden's seventh-place finish put a Mind/Order build centered on Baited Hook, Harnessed Dragon, Mirror Image, and Rift Herald on the map for players who had been ignoring its results in China. You do not have to overreact, but you do need practice. The broadcast followed the list through Sunday as the undefeated Leblanc deck and the best performance by that deck style in the field. Its explanation for why the deck works also explains why it belongs in testing: Baited Hook decks play like normal decks most of the time and simply supercharge when the namesake card arrives.
The cards behind Leblanc Hook
![Riftbound Gear: Baited Hook. [1][C], [E]: Kill a friendly unit. Look at the top 5 cards of your Main Deck. You may banish a unit from among them that has Might up to 1 more than the killed unit and play it, ignoring its cost. Then recycle the rest.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/7b4e6a1e32878a7d5fe4e40869c83e47ea08de7c-744x1039.png?w=2048&q=70&auto=format&fit=max)
Hook decks play like normal decks most of the time and supercharge when this card arrives.

Harnessed Dragon
![Riftbound Spell: Mirror Image. Choose a unit. Play a ready Reflection unit token to your base. It becomes a copy of that unit. Give it [Temporary]. (Kill it at the start of its controller's Beginning Phase, before scoring.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/a7ef8a09c0297cd796c4e2dee15922745ede7417-744x1039.png?w=2048&q=70&auto=format&fit=max)
Mirror Image
![Riftbound Unit: Rift Herald. When I move to a battlefield, look at the top 3 cards of your Main Deck. You may reveal a unit from among them and draw it. Recycle the rest.
[Deathknell][>] Play a unit from your hand to your base, ignoring its Energy cost. (When I die, get the effect. You must still pay its Power cost.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/4da94f3af92222bebe7be49197ef8d840772d73d-744x1039.png?w=2048&q=70&auto=format&fit=max)
Rift Herald
The next event should be less forgiving. Players will come in knowing Irelia won, knowing Sivir almost did, and knowing Hook can compete. The decks that improve are the ones that can answer all three without weakening their own plan.
What I would test next
Start with games between Irelia decks and games against Diana's early disruption. If your deck cannot beat the decks that made up half the Top 8, it is not a tournament deck yet. After that, test against Sivir's Aurora turns and Leblanc Hook's plan for long games. Sydney showed that all four matchups matter.
I would not spend the week trying to reinvent fast Annie decks because Annie missed the Top 8. The better use of time is finding a deck that attacks first, withstands those early pressure turns, and still has a real answer to Aurora. That is the gap Sydney exposed.
See you on the rift,
Shadow